Season two of Rogue marked my first collaboration with Production Designer Ricardo Spinace, and it proved to be an intense and rewarding experience. Joining the production as the lead Graphic Designer, I developed a wide range of visual elements that appeared throughout the series, from environmental graphics to detailed prop graphics that supported the show’s gritty and dramatic tone.
The fast paced nature of the production meant there was always a steady stream of design work moving through the art department. I created numerous graphic packages that helped bring authenticity to the sets, whether they appeared in practical locations or within studio environments. Despite the demanding schedule, the collaboration with Ricardo and the rest of the crew made for an excellent creative atmosphere, and it was a great opportunity to contribute to the distinctive visual style of the series.