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UnReal

UNREAL - TV SERIES

ASSISTANT ART DIRECTION and GRAPHIC DESIGN

The intense behind the scenes world of UnREAL provided an exciting opportunity to contribute across two seasons of the production. I joined the first season as a Graphic Designer and later advanced into the role of Assistant Art Director for season two, allowing me to expand my involvement within the art department while helping shape the dramatic visual tone that defined the series.
Working under Production Designer Ricardo Spinace, I produced a wide range of graphic elements and assisted in coordinating more complex design tasks across the sets. The show’s centerpiece studio build was the elaborate mansion set inspired by a real world location, where I helped develop several detailed structural and design components. The production relied heavily on studio environments complemented by select practical locations, creating a visually controlled setting that supported the heightened drama of the story.

PRODUCTION DESIGN: RICARDO SPINACE